// gujia.c
// Last Modified by Lonely on May. 25 2001

#include <armor.h>

inherit ARMOR;

void create()
{
        set_name("兽骨甲", ({"shougu jia","shougujia","jia","armor"}));
        set_weight(8000);
        /*if (clonep())
                set_default_object(__FILE__);
        else*/
        {
                set("unit", "件");
        set("long", "一件兽骨甲。\n");
                set("value", 2500);
                set("material", "bone");
                set("armor_prop/armor", 35);
                }
        setup();
}